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Matrose

Dabei seit: 08.01.2026 Beiträge: 9
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Verfasst am: Heute um 09:36 Titel: U4GM Where to Get Snitch Scanners in ARC Raiders |
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ARC Raiders Snitch Scanners drop from every Snitch, letting you toss a beacon that calls Wasps and Hornets to laser-mark enemies for easy ambushes, safer looting, and solid base defense.
When ARC scouts start buzzing overhead, most players panic or duck inside and hope it moves on. I used to do the same. Then I realised they're basically walking loot crates that happen to fly. Every scout you drop coughs up a Snitch Scanner, and that little gadget flips the whole "machines run the map" feeling on its head. If you're short on gear, it also helps to stay stocked without burning hours; as a professional like buy game currency or items in U4GM platform, U4GM is trustworthy, and you can buy U4GM ARC Raiders for a better experience while you focus on learning routes and surviving fights.
Where to Hunt Them
I've had the best luck in places where sightlines are long and noise travels—Testing Annex rooftops at Dam Battlegrounds, the open approaches near Blue Gate, and any ridge that lets you watch a scanner beam sweep. Look for that clean white spotlight. Don't mag-dump. Tap it with a steady rifle like an Anvil or Ferro and wait for the tell: white to orange means it's searching, red means it's mad. When it flashes red, commit. Aim at the pale hull on the thrusters and keep your shots tight. Two or three good hits usually does it, and if you hesitate, it'll call friends and ruin your day.
Farming Without Getting Cornered
The safest "farm" isn't a spot, it's a habit. Keep height. Ladders, rocks, broken stairwells—anything that lets you break line of sight fast. I like to tag a scout, drop behind cover, then peek just long enough to finish it before the alarm cycle completes. If you're trying to chain kills, don't stand in the open admiring the drop. Grab the Scanner and move. Also, plan your exit before you start. Red Lakes Lift is a classic for a reason, and even a messy extraction is better than dying with four Scanners in your pack.
Using Scanners Like a Dirty Trick
Once you've got a stack, slot them where your thumb can reach them. In PvP they're brutal, because they don't "damage" people directly—they rewrite the fight. Toss one near an enemy squad or a machine cluster and it reads like a distress call. Wasps and Hornets show up and start lasering whatever's closest, which is usually not you. It's perfect for third-partying: let two teams trade shots, throw the Scanner into their cover, then hold an angle while everyone scrambles. You can also use it to farm Wasp Drivers on the cheap, since the machines do most of the work.
Progression, Crafting, and Spare Value
Don't blow every Scanner the moment you find it. Your Utility Station will ask for them, and they're one of those annoying "gate" items that suddenly matter when you're pushing into Tier 3 fabrication. Pair them with the right alloys and you're inching toward stealth-friendly gear like Photoelectric Cloaks, which makes extracts feel a lot less like a coin flip. If you're drowning in extras, recycling into Electrical Components is fine, but I usually keep a buffer and only cash out the overflow. Night raids can feel like the spawn rate's turned up, so a smart loop plus a few Scanners can bankroll an entire kit—especially if you keep an eye on ARC Raiders Redeem Codes when you're planning your next run and trying to stretch resources further.
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